Highway to Heck!

or, Stranded at the Mall.

An original map for the game Total Annihilation.

A DeanCo Production.

Additional artwork by Secaman.

Last minute changes by Starfury7.

Playtesters:  Dr Ebez and his team.
              Secaman and his team.

Thanks, everyone.  It's a better map thanks to you.

Email: deanco@club-internet.fr

THE STORY:

The Commanders, their wives and kids come out of Highland Mall after a
Sunday afternoon of shopping to find that a) the parking lot has been 
nuked from outer space, destroying their rides, and b) the enemy 
commanders are setting up a base in their home town.  Stranded without
their wheels, the resourceful Commanders whip out a base right there in
the parking lot (much to the horror of the wives, who are always 
wondering what the neighbors will think) and hit the HIGHWAY TO HECK!
After passing the tollgate, they run into bumper to bumper enemy
traffic, wrecked missile launchers, and rude tanks that don't
yield the right-of-way.  In fact, traffic becomes so bad that the
Commanders decide to get off at one of the exits and take the local
roads.  They're not as fast as the freeway, but they're more scenic.  

Short map description: A 16 lane superhighway stretches from you to
the enemy base.  Original tileset.

Made with Annihilator, TA Builder, and Paint Shop Pro.

Size of map: 5x24
RAM required: 24, but I'd like to hear how it runs with 16.
Number of players: 2 on 2 or 3 on 3 strongly recommended. 
Size: 170 k zipped
      1.3 mega unzipped 


This is my third map, and I finally figured out how to import art into
the game this time, thanks to TA Builder.  It allows you to be much
more imaginative (to say the least).  I'm the first to admit that I'm
no artist, but I had a blast with Paint Shop Pro, just clicking on
everything until I got something I liked.  I'm into it now.  You'll
see more maps from me.

The freeway is raised and can only be accesed from the parking lots
and the exits.  The "warehouses" are raised also and provide cover 
for ambushesand artillery emplacements.  You can try 2 player or skirmish
but get
ready for a looong game!  In fact, epic battles await you on this map,
period.  It's so long that players must take advanced positions to
get Bertha in range.  There's a bunch of metal near the exits so it's
a good idea to push forward as soon as possible.  Have fun!

I really like getting mail from you, so if you liked or didn't like
my map, please drop me a line at: deanco@club-internet.fr 

Installation instructions:  
1) Make a subdirectory: \maps. For example, if Total Annihilation is in C:\cavedog\totala, then make a
subdirectory, c:\cavedog\totala\maps

2) Double-click on the compressed map, and when prompted for a destination directory, type in
"c:\cavedog\totala\maps", or whatever path you created in step one.


You may make copies, and freely distribute this map, as long as you
include this readme file with the map naming DeanCo as the author.
You may NOT modify this map, 
or use the original tiles to make another map,
without prior consent (which should be pretty easy to get).  :) 
You MAY NOT distribute this map for commercial profit without the
express permission of the author.

Copyright 1998.  DeanCo--
 
